package edu.hitsz.application.Game;

import edu.hitsz.application.ImageManager;

public class EasyGame extends Game {
    public EasyGame() {
        super();
    }



    @Override
    public void setGameMode() {
        super.background_image= ImageManager.EASY_BACKGROUND_IMAGE;
        super.enemyMaxNumber=4;
        super.elite_Probability=0.2;
        super.elitePlus_cycles=10;

        System.out.println("最大飞机数："+super.enemyMaxNumber);
        System.out.println("精英机出现概率："+super.elite_Probability);
        System.out.println("超级精英机出现周期："+super.elitePlus_cycles);
        System.out.println();
    }


    @Override
    public boolean needBoss() {
        return false;
    }

    @Override
    public boolean needUpBossHp() {
        return false;
    }

    @Override
    public boolean needLevelUp() {
        return false;
    }
}
